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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 13 - View Objects / View Objects Reference
View Objects Routines / Getting a View's Transforms


Q3View_GetLocalToWorldMatrixState

You can use the Q3View_GetLocalToWorldMatrixState function to get a view's local-to-world transform matrix.

TQ3Status Q3View_GetLocalToWorldMatrixState (
TQ3ViewObject view, 
TQ3Matrix4x4 *matrix);
view
A view.
matrix
On exit, a 4-by-4 matrix representing the local-to-world transform of the specified view.
DESCRIPTION
The Q3View_GetLocalToWorldMatrixState function returns, in the matrix parameter, a 4-by-4 matrix that represents the local-to-world transform of the view specified by the view parameter.


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© Apple Computer, Inc.
11 JUL 1996